Jump arc & gravity · Super Meat Boy

Super Meat Boy: Jump: instant cut-off and minimum hop

Team Meat · 2010 · PC, Xbox 360, Switch, PS4

Confidence: mediumdataminePending expert review

Clip coming soon

Values

ValueFrames @60msNotes
Minimum jump (tap)6100A very brief press acts as if held for 0.1 s.
Jump release——Releasing jump sets vertical speed to zero: an instant vertical brake.
Takeoff velocity / gravity——21 u/s takeoff, independent of run speed; gravity 41 u/s² (the paper's measurement units).
Air control——Air acceleration and max speed match the ground values. No jump buffer: jumps pressed during a jump are ignored.

How this was measured

Measured with a memory inspector and scripted inputs in a peer-reviewed DiGRA 2016 paper (Fasterholdt, Pichlmair & Holmgård), which builds on M. Olney's 2013 physics model.

Sources

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