Coyote time · Super Mario Odyssey

Super Mario Odyssey: Coyote time (running off a ledge)

Nintendo EPD · 2017 · Switch

Confidence: highcommunity-wikiPending expert review

Clip coming soon

Values

ValueFrames @60msNotes
Coyote time (most grounded states)6100Mario can jump on any of the 6 frames, then falls with 1.5 u/frame² gravity.
Crouch extension583Crouching during running coyote time adds 5 frames, for up to 10 total. A long jump is possible through frame 9.
Moonwalk coyote time6100Still 6 frames, but Mario must jump by the 5th.

How this was measured

Speedrun-community wiki (smo.wiki), measured frame by frame by trickjump/TAS players. Consistent with the 0-6 'Running Frames' range in the community vector calculator.

Sources

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