Input buffer · Hollow Knight
Hollow Knight: Input queues (jump, double jump, attack)
Confidence: mediumdataminePending expert review
Clip coming soon
Values
| Value | Frames @60 | ms | Notes |
|---|---|---|---|
| JUMP_QUEUE_STEPS | 2.4 | 40 | 2 steps @ assumed 50 Hz |
| DOUBLE_JUMP_QUEUE_STEPS | 12 | 200 | 10 steps |
| ATTACK_QUEUE_STEPS | 6 | 100 | 5 steps |
How this was measured
Same decompile and 50 Hz assumption as the coyote entry.