Jump arc & gravity · Celeste

Celeste: Variable jump and gravity

Maddy Makes Games / EXOK · 2018 · Switch, PC, PS4, Xbox One

Confidence: highsource-codePending expert review

Clip coming soon

Values

ValueFrames @60msNotes
Variable-jump hold window12200VarJumpTime = .2f
Ceiling variable-jump grace350CeilingVarJumpGrace = .05f
Gravity——Gravity = 900 px/s²; JumpSpeed = -105 px/s; MaxFall = 160 px/s (FastMaxFall 240). Half gravity applies near the jump apex (HalfGravThreshold = 40).

How this was measured

Constants read directly from the published Player.cs.

Sources

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