Hit-stop · Street Fighter 6
Street Fighter 6: Hit-stop on standing normals
Confidence: highcommunity-wikiPending expert review
Clip coming soon
Values
| Value | Frames @60 | ms | Notes |
|---|---|---|---|
| Light (5LP / 5LK) | 9 | 150 | Ed and Ryu |
| Medium (5MP / 5MK) | 11 | 183 | Ed and Ryu |
| Heavy (5HP / 5HK) | 13 | 217 | Ed and Ryu |
How this was measured
Values from SuperCombo Wiki's SF6_FrameData table (queried 2026-10-16 for Ed and Ryu standing normals). Punish Counters can add extra hit-stop.